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Play style options

One of the goals with this site is to create new forms of play which dms can consistently rely upon and the play styles will hopefully be a reflection of that mentality.

Playstyle basics

Playstyle

  • Linear: start from lvl 1 and build everything from square one

    • Good for I just want to show up and punch things

    • Good for structured narrative

    • good for learning as you go

    • Not very complex until late-game

  • Ensemble: you get a specific number of levels and abilities that result in varying different levels of skill and ability (for baseline 10/20 for base levels, 10/20 for social standing, and 10/20 for magic items or innate abilities like skills or super powers)

    • (to measure wealth/social status) 

      • 1 is destitute (1 gold or 100 $)​

      • 5 is minor (3,000 gold or 10,000$)

      • 10 is significant (30,000 gold or 50,000$)

      • 15 is dramatic (300,000 gold or 500,000$

      • 20 is exceptional (1,000,000 gold or 10,000,000$)

    • (To measure additional abilities/magic items)

      • 1 for common

      • 5 for uncommon​

      • 9 for rare

      • 13 for very rare

      • 17 for legendary

    • If all players like combat maybe try a different style

    • Works best when the dm and the players want to derive drama from sources other than the fighting

    • good for superhero style game

  • Horizontal: start with all your primary levels you will have and learn new skills as needed instead of gaining new levels

    • Great episodic format

    • Good if you want combat but also want options 

    • Can be tricky to come up with different scenarios each time

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